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Third assignment for our GAME1501 Rapid Prototyping class. The prompt for the assignment was to make something roughly within the limitations of a Game Boy game.

The great adventurer known simply as Greg has found himself in quite the predicament. While walking down a street, he had the misfortune of passing by a nefarious necromancer. The necromancer did not take kindly to Greg's iconic countenance, so he cast a spell that trapped Greg in a wicked, winding dungeon of doom. 

Now, it's up to you to help him escape this predicament!

== CONTROLS ==

WASD - Move Up/Down/Left/Right

Right Mouse Button - Attack/Select

== CREDITS ==

Ayden Wilkins - Project Management, Programming, Combat Design, Enemy AI

Suellen De Salles - Programming, Level Mechanics, Camera System

Guneet Singh - Programming, Enemy AI

Garan Schulz - Programming, Art/Animation, Level Design

StatusPrototype
PlatformsHTML5
Authoraggs-1501
Made withUnity