Mimics, Mages & Malice
Third assignment for our GAME1501 Rapid Prototyping class. The prompt for the assignment was to make something roughly within the limitations of a Game Boy game.
The great adventurer known simply as Greg has found himself in quite the predicament. While walking down a street, he had the misfortune of passing by a nefarious necromancer. The necromancer did not take kindly to Greg's iconic countenance, so he cast a spell that trapped Greg in a wicked, winding dungeon of doom.
Now, it's up to you to help him escape this predicament!
== CONTROLS ==
WASD - Move Up/Down/Left/Right
Right Mouse Button - Attack/Select
== CREDITS ==
Ayden Wilkins - Project Management, Programming, Combat Design, Enemy AI
Suellen De Salles - Programming, Level Mechanics, Camera System
Guneet Singh - Programming, Enemy AI
Garan Schulz - Programming, Art/Animation, Level Design