Super Greg Ball
A downloadable game for Windows
Final assignment for our GAME1501 Rapid Prototyping class. The prompt for the assignment was to make a fun game out of the 'worst possible idea' we could come up with.
Our 'worst possible idea' was "First-Person Super Monkey Ball w/ Mouse Controls," but we quickly dropped the first-person aspect (for hopefully obvious reasons).
The iconic hero Greg and his similarly iconic countenance return in an all-new adventure - this time in 3D! encased in a plastic sphere! He will be released when he learns how to behave. Use the "responsive" mouse controls to guide Greg through various "fun" levels. Learn together with Greg and discover the true meaning of a sisyphean experience!
Aim for a fast time and post your score onto the in-game leaderboard!
== CONTROLS ==
Drag the mouse to rotate the world!
== CREDITS ==
Owen Busch - Project Management, Programming Lead, Level Design, Level Art
Ayden Wilkins - Level Objects, Level Design
Suellen de Salles - User Interface Design
Garan Schulz - Character Art, Level Design, Other Miscellaneous Art
Status | Prototype |
Platforms | Windows |
Authors | aggs-1501, buschowendev |
Genre | Adventure |
Tags | 3D, Atmospheric, Indie, Psychological Horror, Singleplayer, Unity, weird |
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